Writer, Designer and Developer
Los Angeles, California
wahbam@usc.edu
Skills
Awards
Publications
Wrote the story and dialogues for Atrio: The Dark Wild. Also wrote the ARG-style marketing campaign and participated in QA leading up to Atrio's launch on Steam Early Access. Continuing to write the story and dialogue leading up to full release in 2022.
Working under Prof. Andreas Kratky creating a virtual environment of a room from the Vatican. Created back-end system to stream in assets from online database and developed interactive 3D hypertext system.
Assisting Prof. Jim Huntley in running the Advanced Games Project capstone course at USC Games.
Unfortunately, NDA says I can't say too much about this one.
Assisted Prof. Mark Bolas in delivering course material to a class of about 30 students. Helped plan assignments and lecture materials teaching fundamentals of programming using Processing.py and python. I also taught a lecture to the class on a bi-weekly basis.
Designing real-time visualizations in Unreal Engine for commercial and industrial applications.
Integrating a Neo4j Graph Database API into a SpatialOS Unreal Engine project for use in a multi-scale digital surrogate. Working in the Lindsey Virtual Human Lab under Dr. Christian Jacob and Owen Brierley.
Writing copy and automating research workflows for yOIL Technologies, a biotech start-up founded by me and my former iGEM colleagues.
Designed and Developed tools and additional content for Lifebrush, an immersive VR environment used to model bio-molecular systems. Work completed in the Lindsay Lab at University of Calgary
Researched, designed, and developed a prototype protein-based pigment extraction process for use within oilseed industry. Our team placed 2nd place overall out of over 200 international teams.
Taught the Psychology/Sociology portions of the Medical College Admission Test during the summer months of 2018 and 2019.
Managed the logistic and financial operations of WeSwim Calgary, a non-profit organization which provides affordable swimming experiences for children with disabilities.
Wrote critical analysis on the narrative aspect of video games, as well as the occasional review.