Michael Wahba

Writer, Designer and Developer

Los Angeles, California

wahbam@usc.edu


Skills

  • C++/C#
  • Python
  • 6502 Assembly
  • Unity Game Engine
  • Unreal Engine/Blueprints

Awards

  • Cannon-LaChappelle Award in Entrepreneurship (2020)
  • International Genetically Engineered Machine Competition (2019)
    • First Runner-Up
    • Best Food and Nutrition Project
    • Best Integrated Human Practices
    • Best Software Tool
  • University of Calgary Biological Sciences Undergraduate Symposium (2017)
    • Best Presentation: Zoology Program

Publications

Work Experience

Lead Writer / IstoInc.
Dec 2019 - Current

Wrote the story and dialogues for Atrio: The Dark Wild. Also wrote the ARG-style marketing campaign and participated in QA leading up to Atrio's launch on Steam Early Access. Continuing to write the story and dialogue leading up to full release in 2022.


Unity Programmer / University of Southern California
Sept 2021 - Current

Working under Prof. Andreas Kratky creating a virtual environment of a room from the Vatican. Created back-end system to stream in assets from online database and developed interactive 3D hypertext system.


Student Aide (Advanced Games Project) / University of Southern California
Jan 2022 - Current

Assisting Prof. Jim Huntley in running the Advanced Games Project capstone course at USC Games.


Software Engineer Intern (Simulation Tools) / EA Maxis
May 2022 - Aug. 2022

Unfortunately, NDA says I can't say too much about this one.


Student Aide (Fundamentals of Procedural Media) / University of Southern California
Sept 2021 - Dec. 2021

Assisted Prof. Mark Bolas in delivering course material to a class of about 30 students. Helped plan assignments and lecture materials teaching fundamentals of programming using Processing.py and python. I also taught a lecture to the class on a bi-weekly basis.


Unreal Technical Designer / OBI Corp.
Dec 2020 - July 2021

Designing real-time visualizations in Unreal Engine for commercial and industrial applications.


Student Researcher (Unreal Engine Graph Database Integration) / University of Calgary
May 2021 - Sept 2021

Integrating a Neo4j Graph Database API into a SpatialOS Unreal Engine project for use in a multi-scale digital surrogate. Working in the Lindsey Virtual Human Lab under Dr. Christian Jacob and Owen Brierley.


Chief Communication Officer and Co-founder / yOIL Technologies
July 2020 - July 2021

Writing copy and automating research workflows for yOIL Technologies, a biotech start-up founded by me and my former iGEM colleagues.


Student Researcher (VR Development in Unreal Engine) / University of Calgary
May 2020 - Sept 2020

Designed and Developed tools and additional content for Lifebrush, an immersive VR environment used to model bio-molecular systems. Work completed in the Lindsay Lab at University of Calgary


Student Researcher (Synthetic Biology) / University of Calgary
May 2019 - Sept 2019

Researched, designed, and developed a prototype protein-based pigment extraction process for use within oilseed industry. Our team placed 2nd place overall out of over 200 international teams.


Seasonal Instructor / Prep101
2018-2019

Taught the Psychology/Sociology portions of the Medical College Admission Test during the summer months of 2018 and 2019.


Education

MFA Interactive Media / University of Southern California
Sept 2021 - April 2024

B.Sc Computer Science (Game Development Concentration) with Embedded Certificate in Creative Writing / University of Calgary
Sept 2018 - April 2021

B.Sc Biological Science / University of Calgary
Sept 2013 - April 2017

Volunteer Experience

Executive Member / WeSwim Calgary
Sept 2013 - Sept. 2021

Managed the logistic and financial operations of WeSwim Calgary, a non-profit organization which provides affordable swimming experiences for children with disabilities.


Writer / Scholarly Gamers
May 2017 - July 2019

Wrote critical analysis on the narrative aspect of video games, as well as the occasional review.